Xbox Series X UI Redesign

The UI/UX design of Microsoft's software in recent years has always struck me as very strange and chaotic. So I took it upon myself to have a go at it. I focused specifically on the new Xbox Series X user interface. The main issue I have with the current Xbox UI is the lack of hierarchy. I would argue hierarchy is one of the most important, if not the most, part of designing a user-friendly interface.
I used a sidebar nav menu to keep the user grounded and to keep the content organized. It acts much like a dresser. Each drawer contains specific content the user should expect to find there. When it comes to actually navigating each page, a thin, light green outline is used to highlight where the user is selecting and moving.

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